Arc Raiders Prioritized The Game And Its Devs’ Health. It Could Cost Them Dearly.
Arc Raiders' next big update, Frozen Trail, is set to arrive sometime in October. For Embark Studios, it means more than it probably should. The team announced back in the spring that it would move to semi-annual major updates, pivoting away from the monthly content cadence that Arc Raiders' executive producer Aleksander Grøndal told me wasn't good enough for players or developers. That leaves a lot riding on Frozen Trail, and it will serve as a litmus test for what's really expected--or even demanded--of successful live-service games. Beneath the social media posts of anything the Arc Raiders accounts have posted since that springtime roadmap change, there's a sentiment you're guaranteed to read, usually more than once and sometimes even verbatim: "Embark fumbled." For those players increasingly obsessed with post-launch roadmaps and concurrent player counts, the studio has let them down by failing to offer an unceasing parade of new things to do. From when Arc Raiders launched on October 30 of last year through about Christmas, Embark had already delivered most of the post-launch content it had prepared, Grøndal told me in a Zoom conversation earlier this year. This meant the st…